워해머 40,000 플레이에 필수적인 룰북입니다. 


아래와 같은 내용이 포함되어 있습니다. 


The Book

This 280-page hardback book is a comprehensive guide to Warhammer 40,000, a tabletop wargame of futuristic warfare in the 41st Millennium. It contains everything you need to know to assemble, paint, and play with Citadel miniatures in this dark and dangerous setting.

You’ll find an overview of the Warhammer 40,000 hobby and its four aspects – Collect, Build, Paint, and Play. You’ll learn how to start and expand your collection of Citadel miniatures, how to prepare and paint your models, and what tools and resources are available to help you. You’ll also discover how to enjoy thrilling tabletop battles of Warhammer 40,000, with an example Battle Report, an explanation of different styles of play, and the core rules for playing out skirmishes, battles, and wars.

DARK IMPERIUM

This section provides an introduction to the lore and background of Warhammer 40,000. It is a dystopian future where humanity is ruled by a decaying empire, beset by enemies on all sides, and haunted by a dark dimension of psychic energy and malevolent gods.

The first part of this section explores the Imperium of Man and the galaxy it inhabits – the ancient Emperor who lies on his Golden Throne, the powerful and corrupt institutions that govern in his stead, the zealous and militant followers of the Imperial faith, the secretive and ruthless agents of the Inquisition, and the genetically enhanced warriors of the Space Marines. You’ll also learn about the warp, the source of psychic power and faster-than-light travel, the Chaos Gods who dwell within it, the heretical cults that worship them, and the Great Rift that divides the galaxy in half.

There’s also a two-page map of the galaxy, showing important planets, systems, war zones, and warp storms.


This book provides a comprehensive overview of the Warhammer 40,000 universe. It delves into the history of this setting, tracing Humanity’s development through various ages, from the Ages of Terra and Technology to the Ages of Strife and Darkness, and finally to the Age of the Imperium.

The book explores the superstitions that fueled the Imperium’s worship of lost technology and its fear of aliens and mutants. It details the Great Crusade led by the Emperor to unite Humanity, the Horus Heresy that ignited the galaxy, and the millennia of war and loss that shaped the Imperium.

The book then takes you into the Era Indomitus, marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. This era is characterized by the Indomitus Crusade led by the new Lord Regent, a psychic awakening that heralds a terrifying Age of Witches, and the resurgence of Hive Fleet Leviathan.

Factions The product provides an exploration of various factions involved in a conflict within a universe known as Warhammer 40,000. It offers detailed information about each faction, tactical descriptions, and showcases of their Combat Patrols. The factions include the Armies of the Imperium, Forces of Chaos, and the Xenos Threat.

Core Rules The Core Rules of Warhammer 40,000 are included in the product. These rules provide the foundation for engaging in battles within the 41st Millennium universe. They cover the general principles and core concepts of the game, the datasheets and characteristics used by models, and the rules for the five phases of the game. Additional rules for elements like Strategic Reserves, terrain features, and aircraft are also provided.

Combat Patrol Combat Patrol is a game mode within Warhammer 40,000 that is ideal for beginners. It’s fast-paced, easy to learn, and uses the Core Rules to play out tactical clashes. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions.

The product concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.